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#11 |
Aw shucks, sugar cube
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So basically, if you say graphics don't matter, go ahead and play Atari 2600 games for the rest of your life. See how quickly you get bored. Graphics are just as important as any other part of a game. Banjo Kazooie: Nuts And Bolts wouldn't be nearly as great if it looked like crap. It would still be solid gameplay wise, but having the graphics and visual style of every world look amazing, it really ramps the game up.
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How dreamlike to see my x-sisters, outside the context of a Papa Song dome. They sang Papa Song’s Psalm, over and over; background hydraulics underbassed that sickening melody. But how jubilant they sounded! Their Investment was paid off. The voyage to Hawaii was under way, and their new life on Xultation would shortly begin... Watching them from the hangway, I envied their certainty about the future.
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#12 |
The Epochal Avatar
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Graphics should be at the level necessary to portray what needs to be portrayed. Many more action-oriented games need better graphics because detail and the environment is especially important (such as GTA, and probly many examples you mentioned). Others, like RPGs, not only need less in most cases, but at least in my opinion many today have excessively detailed graphics that go way overboard from what they need to most effectively convey the content.
But then again, there are people out there who think GTA4's graphics "suck," so yeah.
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#13 |
Aw shucks, sugar cube
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RPGs with great graphics help get me way more involved in the story. Tales of Vesperia had a terrible story, but the graphics were very well done and helped bring the world to life. Mass Effect also looked really good, but it stuttered at times when it came to framerate and texture pop in. Valkyria Chronicles looks fantastic and the graphics go a LONG way to making that game one of the best PS3 exclusives out there. RPGs can totally benefit from having great graphics. There's no reason they can't have good stories and good graphics.
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How dreamlike to see my x-sisters, outside the context of a Papa Song dome. They sang Papa Song’s Psalm, over and over; background hydraulics underbassed that sickening melody. But how jubilant they sounded! Their Investment was paid off. The voyage to Hawaii was under way, and their new life on Xultation would shortly begin... Watching them from the hangway, I envied their certainty about the future.
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#14 | |
The Epochal Avatar
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And I say again, there are people who think GTA4's graphics "suck," to give you an example of both why Yvl and others dislike graphics to some extent, and of the sort of people that actually exist who drive those of us less concerned with appearance further towards extremism.
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#15 |
Aw shucks, sugar cube
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But to say that they don't matter is idiotic. These days, you expect games to look pretty good, but when they don't people jump on the 'GRAPHICS DON'T MATTER' train because they don't want to admit faults with their precious game. I can admit that Dragon Age doesn't exactly have award winning graphics and it has, on occasion, made me want to play it less than my normal five hours.
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How dreamlike to see my x-sisters, outside the context of a Papa Song dome. They sang Papa Song’s Psalm, over and over; background hydraulics underbassed that sickening melody. But how jubilant they sounded! Their Investment was paid off. The voyage to Hawaii was under way, and their new life on Xultation would shortly begin... Watching them from the hangway, I envied their certainty about the future.
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#16 | |||
Our Sweet Prince
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I mean, sure, it's nice if it's pretty, but criticizing a game for graphics that're on par with everything else this generation just doesn't fly. Last edited by Yvlla; 11-28-2009 at 04:16 AM. |
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#17 | ||||
Aw shucks, sugar cube
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I don't know why you're so offended that I mentioned graphics.
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How dreamlike to see my x-sisters, outside the context of a Papa Song dome. They sang Papa Song’s Psalm, over and over; background hydraulics underbassed that sickening melody. But how jubilant they sounded! Their Investment was paid off. The voyage to Hawaii was under way, and their new life on Xultation would shortly begin... Watching them from the hangway, I envied their certainty about the future.
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#18 | ||
Our Sweet Prince
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So does, uh, every game in recent history.
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That, and it really is extremely shallow, and you should be able to find something better than that to criticize the game over if it's half as bad as you say. |
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#19 | ||
The Epochal Avatar
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For newer developers looking to make it into the industry (which is irrefutably a good thing that any gamer should want), the graphical requirements seem an impenetrable barrier to breach, as they lack the resources to put out anything that wouldn't fail horribly on most systems due to graphics alone. It restricts them to focusing more on things like XBL Arcade and the DS, which don't necessarily have the scope and graphical requirements things like PS3 and 360 do. Now, to revisit something you said last night: Quote:
This entire attitude of "if the graphics suck, the game sucks" will be the downfall of the industry, because of the sheer amount of time and money top-of-the-line graphics consume vs. polishing ANY other aspect of the game at all.
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#20 |
None So Cold - Frozen Soul
![]() ![]() ![]() ![]() Join Date: Aug 2008
(5343 days)
Posts: 943
Threads: 75
Style: Smoke
Time spent on board: 1 week 1 day 3 hour ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Graphics matter as much as gameplay to me. A good game has both.
Also, I figured I was better off not even renting this one. |
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