View Full Version : Destroying the whole universe
Zelphiel
02-12-2006, 11:28 AM
Why is it that the biggest concentration of super villains that want to destroy the entire universe are in RPGs. At least half of the ones I can think about are in that genre.
Pinkie Pie
02-12-2006, 07:57 PM
Possibly because there usually has to be a decently-sized backstory behind said villains to make such a plot point believable, and RPGs tend to have more story content than most other genres, or at least more depth and detail to said storylines.
Zelphiel
02-12-2006, 08:17 PM
yeah, but there's no reason for them to not be in other genres. some of the non rpg ones, like ones in fighting games, have barely any backstory until something like a manga comes out later on.
Rainbow Dash
02-12-2006, 08:27 PM
I dont really know enough about other genres to differentiate...
Pinkie Pie
02-12-2006, 08:39 PM
some of the non rpg ones, like ones in fighting games, have barely any backstory until something like a manga comes out later on.
Most of the mainstream quality fighting games have, or at least develop, very decent storylines, some from the get-go.
...I'd have thought you'd have known that... >.>
Chicken Little
02-12-2006, 09:43 PM
So you wanna be a villian, then follow these 5 simple rules!
5. Always aim extrenely high, no one likes a villain whos goals are 'bitchslap the main protagonist.
4. learn to waffle on about elaborate plans. All good guys like to hear the elaborate plans that villains make so they have ample timne to thwart them.
3. Call Hire a Lackey, the budget website which handles in stupid henchmen.
2. Always do work from your secret lab or tower of doom, the protagonists only warrent your attention just prior to whooping your ass.
1. All plans no matter how ridiculous must be tried at least once, preferrably twice.
Leknaat
02-13-2006, 08:00 PM
Most of the villians have this "whole world/universe is corrupt so it must be destroyed" complex. I've noticed that it usually involves creating a utopia in which only they can live. There's usually a breaking point with most of the villians as well.
Rainbow Dash
02-13-2006, 08:35 PM
I just remembered ONE non-rpg game I played that had an end of the universe storyline... Zone of the Enders: The Second Runner. But Nohmann really was just a psychopath.
I think what it is is that RPGs tend to have an aspect of magic in them for some reason, I guess that since D&D it has been kinda taken for granted that magic and RPGs go hand in hand. And because magic is mystical and stuff, nobody knows to what extent of power magic can reach, unlike technology in the present day, so some power hungry madman gains too much magical knowledge and tries to destroy the world with it.
Zelphiel
02-13-2006, 10:22 PM
Most of the mainstream quality fighting games have, or at least develop, very decent storylines, some from the get-go.
...I'd have thought you'd have known that... >.>
:sweatdrop
I guess that didn't come out right. What I was trying to say is a lot of the time in fighting games you play for quite a while before the full impact of the story hits you... along with reasons why the villain wants to kill everyone. Sometimes at first it seems like it's just for the sake of being evil, or for no reason, or whatever... but yeah, in most good fighters there's at least an entertaining reason why.
Now that I think about it I'm not sure why I used that analogy... I was just giving another example of a genre with universe destroying/iron fist ruling villains like Soul Edge, That Man, and Gill.
[PhiberOpticks]
02-13-2006, 10:30 PM
Well that's because RPGs just have more of a necessity. A method to the madness. I have to say that FF7 has possibly the best plot I have ever heard of. SO3 is pretty cool, cuz of the whole coherent concept of different planets in different stages of the development of civilization. I almost stopped playing because the intro was pretty boring.
GGX series and Street Fighter and KoF has a lot of plot in it. I think it's mostly the non-successful fighters that don't have much of a plot.
Pinkie Pie
02-13-2006, 10:33 PM
GGX series and Street Fighter and KoF has a lot of plot in it. I think it's mostly the non-successful fighters that don't have much of a plot.
That was my point. The characters in the quality fighters are usually pretty deep, or at least have a sufficiant backstory, and the stories are, or at least become, pretty complex.
[PhiberOpticks]
02-13-2006, 10:42 PM
yeah, for instance, Yun's favorite food is meat buns *shudder*
Pinkie Pie
02-13-2006, 10:43 PM
yeah, for instance, Yun's favorite food is meat buns *shudder*
....as is Shingo's, but that's more of a misc. fact than a story point... >.>
[PhiberOpticks]
02-13-2006, 10:58 PM
Yes, however, the point I was trying to make was that they go as far as to point out mundane irrelevant things about the characters, because the game has so much background.
Zelphiel
02-13-2006, 11:03 PM
-.-;;
keep it on the rpg topic please. I was just using what I posted as an example (even if it was a bad one). If you want to start a thread in fighting games about this you can.
[PhiberOpticks]
02-13-2006, 11:07 PM
Porqué? But anyways, you can't step to FFVII's deep plot.
Pinkie Pie
02-13-2006, 11:12 PM
Porqué? But anyways, you can't step to FFVII's deep plot.
I beg to differ.
But back to the actual question of the topic...
I really don't know if there's an actual reason for that. Maybe other genre developers think the plot point is cliche? o.o;
[PhiberOpticks]
02-13-2006, 11:16 PM
Like I said, it's boring to just play. Not as much satisfaction in RPG style fighting. I mean, it's not like sleeping at an Inn or tediously turn-based fighting monsters is the most exciting thing. The plot is "A method to the madness". I know the plot is mainly what I play Castlevania for. Not that I have gotten that far, but the plot is intriguing. I always have people fill me in on it.
Pinkie Pie
02-13-2006, 11:18 PM
Like I said, it's boring to just play. Not as much satisfaction in RPG style fighting. I mean, it's not like sleeping at an Inn or tediously turn-based fighting monsters is the most exciting thing. The plot is "A method to the madness". I know the plot is mainly what I play Castlevania for. Not that I have gotten that far, but the plot is intriguing. I always have people fill me in on it.
Actually, the question was why world/universe-destroying villains are much more prominent in RPGs, not why RPGs stories are deeper than those in other genres.
Why is it that the biggest concentration of super villains that want to destroy the entire universe are in RPGs. At least half of the ones I can think about are in that genre.
Rainbow Dash
02-14-2006, 08:45 AM
Well that's because RPGs just have more of a necessity. A method to the madness. I have to say that FF7 has possibly the best plot I have ever heard of. SO3 is pretty cool, cuz of the whole coherent concept of different planets in different stages of the development of civilization. I almost stopped playing because the intro was pretty boring.
T_T finally someone else who appreciates the quality of those games! I'm NOT just a crazy fangirl!
Kaffee
02-14-2006, 12:54 PM
I guess cause RPG's have the time to destroy the Universe, while other genres must move at a quicker pace.
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